Short and Very Dry, Please

FoamI like my coffee every day and prefer cappuccinos that are short and dry. Now, for the uninitiated, let me explain. That means a cappuccino with less milk and proportionally more foam. There is no exact measure for what the proportion should be and that is where the skills of a good barista come into play.

But I digress.

I was in a corporate cafeteria this morning and ordered my usual at a Starbucks stand – except that knowing how things are done there, I asked them to make it ‘extra dry’ just to be sure there was no ambiguity.

Sure enough, when I got my coffee, it was far from dry. Actually it was wet enough to be classified as a small latte in some parts. Now this is not completely surprising since as mentioned earlier, this is an art and not a science. Normally it’s a matter of requesting the barista to just make it drier, a request that is usually complied with a smile.

Not here, not today. The barista got into an argument with me debating what dry and extra dry is and should be. At one point, it degenerated into her mocking me sarcastically and wondering if I was in the habit of making my own special cappuccinos every afternoon. And this was not in jest, and there was neither contrition nor acknowledgment that a customer could 1) have a preference and 2) sometimes be right especially when there is no ‘right’ answer.

Fortunately, the café manager happened to be nearby and helped to smooth things over by offering me free coffee which I didn’t accept to make a point (though I’m quite fond of free in general). The barista had quickly and seriously harmed the reputation of that particular coffee stand and turned someone that could have been a loyal customer into someone that well, wrote this blog.

We are reminded of the importance of great customer service everyday – but what a shame that companies seem to invest less time and money in training employees enough in that regard. This is truly an investment, and not an expense.

The Intersection of QR Codes and Gamification

Earlier this week, we wrote about the current state of QR codes (or at least opinions in the current state), as well as the importance of contextual feedback and the proliferation of real-world hyperlinking.

Today, Betty Adamou, editor of our sister site GameAccess.com, has a terrific piece looking at the intersection of QR codes, gamification, and market research.

Betty discusses new and unique uses of QR codes, and also presents some great ideas for how game theory and QR codes can be combined to enhance approaches to market research. For example:

You then walk on to the cosmetics counter for Chanel and would love a discount. No problem, just scan the Chanel concession QR code, answer the question and get 5% off any purchase.

  • Answer 5 QR Code questions around the mall and you get a discount from say, McDonalds.
  • Answer 10 QR code questions and you can get a further 10% off any sale item.
  • Answer 20 QR codes and you get 50% off dinner for two in a choice of the mall eateries.

As Betty points out, this approach not only increases engagement for the customer/respondent, but also increases both sales and quality of research data (we now have context!)

So go check out Betty’s latest article, and let us know what you think. Leave your comments on this post, or find us on Twitter (@researchaccess).

PS: Some of you may already be familiar with my love of infographics. (It’s very real.) Well, I just came across this infographic documenting the rise of QR codes. Among the statistics conveyed in the graphic:

  • QR code uptake has increased 4589% from early 2010 to early 2011
  • 56% of QR codes appear on product packaging
  • The majority of users expect to receive a coupon or deal from scanning a QR code
  • 11 out of 50 Fortune companies are incorporating QR codes into their marketing strategy
  • 68% of QR codes are scanned via an iPhone
Take a look!

How to Control Your Customer Satisfaction Scores

We tend to measure customer satisfaction after the customer experience has already happened.  But that isn’t when the opinion about the experience is really created.

Customer experiences are actually created long before your customer ever reaches your doorstep.  They often start with impressions and perceptions created when your potential customer interacts with friends and colleagues who may tell them about your company, or they search online and find articles and reviews about your business.

This is the moment when expectations are created based on what messages are currently active about your business and the customer experience.  While you can’t control others — you can control and design a customer experience. Here’s how:
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Why Gamification is the Holy Grail of Business Engagement

In an earlier article for Research Access, I discussed the process by which business ideas go from conceptual to institutional. The evolution from small idea to virtual ubiquity has at times taken decades; today, it can take as little as three years.

One such idea, still nascent, is Gamification.

Put simply, Gamification is about the holy grail of all business-engagement. As businesses seek to engage and excite customers and consumers, they flock to “medium-based” solutions versus “design-based” solutions all too often. So instead of finding a powerful interaction-metaphor to enhance engagement, many businesses have simply “gone digital” with nary a thought of what is at the core of engagement.

Put even more simply, Gamification is about making a game of EVERY single interaction and process internal AND external to any business.

My challenge to readers of Research Access:

1. Identify 4 processes that are causing trouble in your businesses
2. Ascertain whether the trouble stems from “lack of engagement”
3. Gamify these 4 processes
4. Re-measure. Are they still trouble spots?

I’m betting big on Gamification. I hope you’ll join me.

When Will They Get Engaged?

White Horse, a marketing firm, shared the results of a social marketing survey. Although most businesses, whether B2B or B2C, now have a social marketing presence (less than 18% reported absolutely no social marketing functions), B2B still shows less social engagement than their B2C counterparts.

The study cited many reasons for this lack of engagement including lack of executive-level buy-in, inadequate number of employee to maintain the social marketing efforts, and an absence of social marketing measurement. It seems, however, that if firms would invest in proving the ROI of social marketing initiatives it would also be easier to obtain executive-level buy-in and justify the hiring of more personnel.
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Back to Basics: What is PR?

public relations –noun

1. the actions of a corporation, store, government, individual, etc., in promoting goodwill between itself and the public, the community, employees, customers, etc.

2. the art, technique, or profession of promoting such goodwill.

PR has always been around in one form or another. From time immemorial, PR has been a successful strategy used by Emperors and Kings, Dictators and Evangelists and Savvy politicians.

Yet I am constantly amazed at how many people misunderstand the art of and the value of Public Relations. Public relations strategies and tactics are used to positively influence perception of everything from technology and oil spills to consumer brands, television shows, politicians and philanthropic causes.

So what is PR today?  It is definitely different than it was over 100 years ago, when the term “Public Relations” was coined. How can PR work in conjunction with market research to help turn critical insights into impactful messages? To better understand, let’s start with a look at the origins of the profession.
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